Caelindra Prime — futuristic city, inner worlds

A mid-range stellar system on the outer edge of inhabited space.
Standard Date at story start: 2847.211.


Visual Maps

  • [[../../factions-megacorps-canvas|Factions & Megacorps Canvas]] — Power structure visualization
  • [[../../characters-canvas|Character Canvas]] — Relationship network

World Overview

Section Contents
Setting Physical geography — the system, the dead ice planet, orbits
Timeline Canonical events 2843–2847
Technology Data modules, neural implants, Synthetik units, infrastructure

Powers & Politics

Section Contents
Factions Three named factions + The Fabric shadow network
Synapse-Guild Inner worlds, genetic modification, implants, vulnerable
Rust Alliance Outer rings, mining, fusion fuel, immune to Flicker
Fracture Synths Debris field, androids, legal personhood, Devotion effect
The Fabric Intelligence network, operates between factions
Megacorporations Three system-wide powers cutting across faction territory
Apex Industrial Machinery, fusion drives, outer-ring dominance
Vanguard Orbital Military, enforcement, transforming into sovereign power
Praxis Biomechanica Genetics, implants, biolabs, Hephaistos-9

Phenomena

Section Contents
Phenomena The forces reshaping the system
The Flicker Neural signal, destroys implants, system-wide
The Devotion Synth response to Flicker, growing, uncontrolled
The Azimuth Event Bluish plasma forming at system center, strategically dominant

Geography

Section Contents
Locations Mapped locations, territories, story hubs
— Inner Worlds Caelindra Prime, the Tessera, the Underlay
— Mid-System Meridian Hub, Hephaistos-9
— Outer Rings Deeptown, salvage zones
— Special Debris field, dead ice planet, Azimuth location